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Game Audio Programming: Principles and Practices

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Game Audio Programming: Principles and Practices
Crc Press
Game Audio Programming: Principles and Practices
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Game Audio Programming: Principles and Practices
Crc Press
Game Audio Programming: Principles and Practices
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Game Audio Programming: Principles and Practices
Crc Press
Game Audio Programming: Principles and Practices
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Game Audio Programming 5: Principles and Practices  (Paperback)
Game Audio Programming 5: Principles and Practices (Paperback)
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Game Audio Programming 5 Principles and Practices
Crc Press
Game Audio Programming 5 Principles and Practices
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Game Design Deep Dive
Crc Press
Game Design Deep Dive
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Sound Reinforcement Engineering: Fundamentals and Practice
Crc Press
Sound Reinforcement Engineering: Fundamentals and Practice
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SDL Game Development Projects: Practical Builds for Applying Programming, Graphics, Audio, and Gameplay Techniques (SDL Blueprint Series)
SDL Game Development Projects: Practical Builds for Applying Programming, Graphics, Audio, and Gameplay Techniques (SDL Blueprint Series)
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Soundscape and the Built Environment
Crc Press
Soundscape and the Built Environment
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46% offSoundscape and the Built Environment
Crc Press
Soundscape and the Built Environment
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Multimedia Technology IV: Proceedings of the 4th International Conference on Multimedia Technology, Sydney, Australia, 28-30 March 2015
Crc Press
Multimedia Technology IV: Proceedings of the 4th International Conference on Multimedia Technology, Sydney, Australia, 28-30 March 2015
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Game Audio Fundamentals An Introduction to the Theory Planning and Practice of Soundscape Creation for Games | Audio
Focal Press
Game Audio Fundamentals An Introduction to the Theory Planning and Practice of Soundscape Creation for Games | Audio
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The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
Crc Press
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
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Soundscape and the Built Environment
Crc Press
Soundscape and the Built Environment
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Building Acoustics
Crc Press
Building Acoustics
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Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers
Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers
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Building Acoustics
Crc Press
Building Acoustics
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The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers
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The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers
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Getting Started with C++ Audio Programming for Game Development
Packt Publishing
Getting Started with C++ Audio Programming for Game Development
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The Game Audio Strategy Guide: A Practical Course
Focal Press
The Game Audio Strategy Guide: A Practical Course
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Unity Game Audio Implementation: A Practical Guide for Beginners
Focal Press
Unity Game Audio Implementation: A Practical Guide for Beginners
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Game Audio Implementation: A Practical Guide Using the Unreal Engine
Routledge
Game Audio Implementation: A Practical Guide Using the Unreal Engine
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The Game Audio Strategy Guide: A Practical Course
The Game Audio Strategy Guide: A Practical Course
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The Game Audio Strategy Guide
Focal Pr
The Game Audio Strategy Guide
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The Oxford Handbook of Video Game Music and Sound
Oxford University Press
The Oxford Handbook of Video Game Music and Sound
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The Oxford Handbook of Video Game Music and Sound
Oxford University Press
The Oxford Handbook of Video Game Music and Sound
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Handbook of Computer Games Technology
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Handbook of Computer Games Technology
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Video Game Audio: A History, 1972-2020
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Video Game Audio: A History, 1972-2020
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The Oxford Handbook of Video Game Music and Sound
Oxford University Press
The Oxford Handbook of Video Game Music and Sound
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Audio Production Principles Practical Studio Applications
Oxford University Press
Audio Production Principles Practical Studio Applications
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The Audio Programming Book
The Audio Programming Book
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A Composer's Guide to Game Music
The Mit Press
A Composer's Guide to Game Music
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Fundamentals of Electronics for Audio Engineers
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Fundamentals of Electronics for Audio Engineers
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Fun Skills Level 5 Book + Audio Download
Cambridge Univ Pr
Fun Skills Level 5 Book + Audio Download
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Introduction to the Study of Video Game Music
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Introduction to the Study of Video Game Music
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Storytelling for Video Games Using Bitsy - by Megan Condis & Bobby Schweizer (Paperback)
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Storytelling for Video Games Using Bitsy - by Megan Condis & Bobby Schweizer (Paperback)
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Video Game Design For Dummies
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Sound Play Video Games and the Musical Imagination
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Audio Post Production for Television and Film: An introduction to technology and techniques
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Audio Post Production for Television and Film: An introduction to technology and techniques
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Audio Effects: Theory, Implementation and Application
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Audio Effects: Theory, Implementation and Application
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Playground (Audiobook)
Playground (Audiobook)
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A Programmer's Guide to Sound
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Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design (Mit Press)
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design (Mit Press)
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