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Using Games to Enhance Learning and Teaching: A Beginner's Guide

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Using Games to Enhance Learning and Teaching: A Beginner's Guide
Routledge
Using Games to Enhance Learning and Teaching: A Beginner's Guide
$62.99
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Using Games to Enhance Learning and Teaching: A Beginner s Guide  (Paperback)
Taylor Francis Ltd Sales
Using Games to Enhance Learning and Teaching: A Beginner s Guide (Paperback)
$63.66
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gamify your classroom a field guide to game based learning
gamify your classroom a field guide to game based learning
$9.46
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Gamifying Education - How to Engage and Motivate Students Through Games: Quick Reads for Busy Educators
​Cheryl Angst
Gamifying Education - How to Engage and Motivate Students Through Games: Quick Reads for Busy Educators
$2.99
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A Guide to Designing Curricular Games: How to "Game" the System
Springer
A Guide to Designing Curricular Games: How to "Game" the System
$143.99
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The Gamification of Learning and Instruction Fieldbook: Ideas into Practice
The Gamification of Learning and Instruction Fieldbook: Ideas into Practice
$37.65
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Pre-Owned The Gamification of Learning and Instruction Fieldbook: Ideas Into Practice (Paperback) 111867443X 9781118674437
Wiley
Pre-Owned The Gamification of Learning and Instruction Fieldbook: Ideas Into Practice (Paperback) 111867443X 9781118674437
$75.94
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theory of fun for game design
theory of fun for game design
$15.01
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Enhancing Education and Training Initiatives Through Serious Games
Information Science Reference
Enhancing Education and Training Initiatives Through Serious Games
$184.82
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Pre-Owned Trainer s Warehouse Book of Games: Fun and Energizing Ways to Enhance Learning (Paperback) 0787990922 9780787990923
Pre-Owned Trainer s Warehouse Book of Games: Fun and Energizing Ways to Enhance Learning (Paperback) 0787990922 9780787990923
$26.49
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Student-Designed Games : Strategies for Promoting Creativity, Cooperation, and Skill Development
Human Kinetics
Student-Designed Games : Strategies for Promoting Creativity, Cooperation, and Skill Development
$39.37
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Student-Designed Games : Strategies for Promoting Creativity, Cooperation, and Skill Development
Human Kinetics
Student-Designed Games : Strategies for Promoting Creativity, Cooperation, and Skill Development
$23.76
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Teaching Games Development for Innovators: Rebuilding Game Education
Crc Press
Teaching Games Development for Innovators: Rebuilding Game Education
$59.89
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The Gamification of Learning and Instruction Field
Pfeiffer
The Gamification of Learning and Instruction Field
$74.40
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Games and Education: Designs in and for Learning  (Paperback)
Games and Education: Designs in and for Learning (Paperback)
$50.73
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Alternate Reality Games: Gamification for Performance
A K Peters
Alternate Reality Games: Gamification for Performance
$39.56
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Handbook of Research on the Influence and Effectiveness of Gamification in Education  (Hardcover)
Handbook of Research on the Influence and Effectiveness of Gamification in Education (Hardcover)
$218.40
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Pre-Owned Digital Games  Simulations  and Play in Learning: Serious Play: Literacy  Learning and Digital Games (Paperback)
Taylor And Francis
Pre-Owned Digital Games Simulations and Play in Learning: Serious Play: Literacy Learning and Digital Games (Paperback)
$66.51
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The Multiplayer Classroom: Designing Coursework as a Game
Crc Press
The Multiplayer Classroom: Designing Coursework as a Game
$56.99
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The Teaching Game A Handbook for Surviving and Thriving in the Classroom
Amba Press
The Teaching Game A Handbook for Surviving and Thriving in the Classroom
$10.79
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Education by Plays and Games (Classic Reprint)
Education by Plays and Games (Classic Reprint)
$20.95
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Designing Gamified Systems: Meaningful Play in Interactive Entertainme
Routledge
Designing Gamified Systems: Meaningful Play in Interactive Entertainme
$42.05
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Designing Gamified Systems: Meaningful Play in Interactive Entertainme
Routledge
Designing Gamified Systems: Meaningful Play in Interactive Entertainme
$22.12
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Designing Gamified Systems: Meaningful Play in Interactive Entertainme
Routledge
Designing Gamified Systems: Meaningful Play in Interactive Entertainme
$120.51
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Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences
Pfeiffer
Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences
$95.90
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100 fun and easy learning games for kids teach reading writing math and mo
100 fun and easy learning games for kids teach reading writing math and mo
$12.11
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Global Perspectives on Gameful and Playful Teaching and Learning
Igi Global Scientific Publishing
Global Perspectives on Gameful and Playful Teaching and Learning
$184.49
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Handbook of Research on Immersive Digital Games in Educational Environ
Information Science Reference
Handbook of Research on Immersive Digital Games in Educational Environ
$259.44
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Handbook of Research on Immersive Digital Games in Educational Environ
Information Science Reference
Handbook of Research on Immersive Digital Games in Educational Environ
$245.66
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The Learning Game  (Paperback)
The Learning Game (Paperback)
$15.99
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What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition
What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition
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Contemporary Developments in Games Teaching
Routledge
Contemporary Developments in Games Teaching
$53.06
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Teaching the Game: A collection of syllabi for game design, development, and implementation, Vol. 1
Lulucom
Teaching the Game: A collection of syllabi for game design, development, and implementation, Vol. 1
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Educational Game Design Fundamentals
Routledge
Educational Game Design Fundamentals
$48.84
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math games skill based practice for fifth grade
math games skill based practice for fifth grade
$8.20
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Pre-Owned 101 Great Classroom Games: Easy Ways to Get Your Students Playing  Laughing  and Learning (Paperback) 0071481249 9780071481243
Pre-Owned 101 Great Classroom Games: Easy Ways to Get Your Students Playing Laughing and Learning (Paperback) 0071481249 9780071481243
$5.25
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Gamification in Education
Information Science Reference
Gamification in Education
$301.50
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The Games Teachers Play: Activities and Resources for KS3 to PGCHE  (Paperback)
Lulu Press
The Games Teachers Play: Activities and Resources for KS3 to PGCHE (Paperback)
$18.00
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Using Games and Simulations for Teaching and Assessment: Key Issues
Routledge
Using Games and Simulations for Teaching and Assessment: Key Issues
$56.73$1.98 back
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The Yellow Book of Games and Energizers: Playful Group Activities for Exploring Identity, Community, Emotions and More!
Jessica Kingsley Publishers
The Yellow Book of Games and Energizers: Playful Group Activities for Exploring Identity, Community, Emotions and More!
$36.09
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Pre-Owned The Game for a Lifetime: More Lessons and Teachings (Hardcover) 0684800594 9780684800592
Pre-Owned The Game for a Lifetime: More Lessons and Teachings (Hardcover) 0684800594 9780684800592
$4.91
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Using Games and Simulations for Teaching and Assessment: Key Issues
Routledge
Using Games and Simulations for Teaching and Assessment: Key Issues
$80.99
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creating and using learning targets and performance scales howteachers make
creating and using learning targets and performance scales howteachers make
$2.46
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Self-Assembling Games Language, Learning, and Inquiry
Oxford University Press
Self-Assembling Games Language, Learning, and Inquiry
$111.89
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Design Your Own Board Game: A Creative Workbook for Kids Ages 8–12 to Invent Game Boards, Rules, Cards, Characters & Challenges
Design Your Own Board Game: A Creative Workbook for Kids Ages 8–12 to Invent Game Boards, Rules, Cards, Characters & Challenges
$14.99
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Pre-Owned Learning  Education and Games: Volume One: Curricular and Design Considerations (Paperback) 1312542853 9781312542853
Pre-Owned Learning Education and Games: Volume One: Curricular and Design Considerations (Paperback) 1312542853 9781312542853
$18.32
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Jumpstart! Literacy: Games and Activities for Ages 7-14
Routledge
Jumpstart! Literacy: Games and Activities for Ages 7-14
$35.99
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Gamification
Information Science Reference
Gamification
$2,412.59
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