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GameMaker Programming By Example (Paperback)

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Arduino programming - (Arduino Programming) by Robert Campbell (Paperback)
Robert Campbell
Arduino programming - (Arduino Programming) by Robert Campbell (Paperback)
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CryEngine Game Programming with C++, C#, and Lua - , Pearce-Authers Ruan - Online Manuals by eManualOnline
Emanualonline
CryEngine Game Programming with C++, C#, and Lua - , Pearce-Authers Ruan - Online Manuals by eManualOnline
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SFML Game Development By Example  (Paperback)
Packt Publishing
SFML Game Development By Example (Paperback)
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game programming for artists
game programming for artists
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Learn to Implement Games with Code  (Paperback)
Taylor And Francis
Learn to Implement Games with Code (Paperback)
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Pre-Owned Computer Programming for Beginners: A Step-By-Step Guide (Paperback)
Chapman And Hallcrc
Pre-Owned Computer Programming for Beginners: A Step-By-Step Guide (Paperback)
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Wordware Game Developer s Library Introduction to Game Programming in C++  (Paperback)
Jones Bartlett Publishers
Wordware Game Developer s Library Introduction to Game Programming in C++ (Paperback)
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Program Manager (C-985) Passbooks Study Guide
Passbooks
Program Manager (C-985) Passbooks Study Guide
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Python Machine Learning By Example: The easiest way to get into machine learning  (Paperback)
Packt Publishing
Python Machine Learning By Example: The easiest way to get into machine learning (Paperback)
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game development essentials an introduction
game development essentials an introduction
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The Game Production Handbook
Jones Bartlett Learning
The Game Production Handbook
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GameMaker Cookbook  (Paperback)
Packt Publishing
GameMaker Cookbook (Paperback)
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Pre-Owned Beginning Game Programming (Paperback) 0672326590 9780672326592
Pre-Owned Beginning Game Programming (Paperback) 0672326590 9780672326592
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DK Workbooks: Coding in Scratch: Games Workbook: Create Your Own Fun and Easy Computer Games
DK Workbooks: Coding in Scratch: Games Workbook: Create Your Own Fun and Easy Computer Games
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Mac Application Development by Example: Beginner's Guide
Packt Publishing
Mac Application Development by Example: Beginner's Guide
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Programmer (C-1430) Passbooks Study Guide
Passbooks
Programmer (C-1430) Passbooks Study Guide
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Learn C++ for Game Development  (Paperback)
Apress
Learn C++ for Game Development (Paperback)
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david perry on game design a brainstorming toolbox
david perry on game design a brainstorming toolbox
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The Unofficial History of Mario Games
Casemate Publishers And Book Distributors
The Unofficial History of Mario Games
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The Unofficial History of Mario Games
Casemate Publishers And Book Distributors
The Unofficial History of Mario Games
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Scratch Programming Playground : Learn to Program by Making Cool Games (Paperback)
Penguin
Scratch Programming Playground : Learn to Program by Making Cool Games (Paperback)
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The Game Inventor's Guidebook
Morgan James Pub
The Game Inventor's Guidebook
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Learn Vb .Net Through Game Programming
Apress
Learn Vb .Net Through Game Programming
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concepts techniques and models of computer programming
concepts techniques and models of computer programming
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Project Coordinator (C-2589) Passbooks Study Guide
Passbooks
Project Coordinator (C-2589) Passbooks Study Guide
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game architecture and design learn the best practices for game design and p
game architecture and design learn the best practices for game design and p
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Starcraft: Starcraft II: Flashpoint (Paperback)
Pocket Books
Starcraft: Starcraft II: Flashpoint (Paperback)
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Learn to Implement Games with Code
A K Peters
Learn to Implement Games with Code
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Game Play™
Lulucom
Game Play™
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Pre-Owned The Driving Games Manual: The Ultimate Guide to All Car-based Computer and Video Games (Hardcover) 1844255263 9781844255269
Pre-Owned The Driving Games Manual: The Ultimate Guide to All Car-based Computer and Video Games (Hardcover) 1844255263 9781844255269
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Teaching Coding Through Game Creation
Libraries Unltd
Teaching Coding Through Game Creation
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replay the history of video games
replay the history of video games
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PACKAGE: JAVA SOFTWARE SOLUTIONS
Pearson Manual
PACKAGE: JAVA SOFTWARE SOLUTIONS
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PACKAGE: JAVA SOFTWARE SOLUTIONS
Pearson Manual
PACKAGE: JAVA SOFTWARE SOLUTIONS
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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine, 1st Edition
Wiley
Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine, 1st Edition
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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine, 1st Edition
Wiley
Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine, 1st Edition
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Workforce Programs Manager Passbooks Study Guide
Passbooks
Workforce Programs Manager Passbooks Study Guide
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Python, Pygame, and Raspberry Pi Game Development
Apress
Python, Pygame, and Raspberry Pi Game Development
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Game Programming for Artists (Paperback)
Game Programming for Artists (Paperback)
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2D Graphics Programming for Games
A K Peters
2D Graphics Programming for Games
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Program Specialist (C-2861) Passbooks Study Guide
Passbooks
Program Specialist (C-2861) Passbooks Study Guide
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Learn to Program with Small Basic An Introduction to Programming with Games, Art, Science, and Math
No Starch Press
Learn to Program with Small Basic An Introduction to Programming with Games, Art, Science, and Math
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The Right Call A Game Changer Companion Novel
Harry N Abrams
The Right Call A Game Changer Companion Novel
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Rules of the Game
Harpercollins Publications
Rules of the Game
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best of game programming gems
best of game programming gems
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Game Programming Gems 7
Cengage Learning
Game Programming Gems 7
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Learning to Program with Visual Basic, 2nd Edition
Wiley
Learning to Program with Visual Basic, 2nd Edition
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Game Data Science
Oxford University Press
Game Data Science
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