iOS Game Development Developing Games for iPad iPhone and iPod Touch | Computer Science
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The book offers information about the i OS platform. It explains the use of Open GL ES for 2D/3D graphics and Open AL for sound both of which are recommended for game performance on the i OS platform. It covers new APIs such as the GLKit Game Kit and Box2D Physics Engine. |iOS Game Development Developing Games for iPad iPhone and iPod Touch | Computer Science
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