Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk
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The first and only book to reveal the secrets of writing 3-D game applications for C++ programmers. Flights of Fantasy takes programmers behind the scenes and reveals how to develop and produce commerical quality, real-time, 3-D animations. Using Borland C++ compiler and BASM assembler as a programming platform, this is for intermediate level programmers interested in producing 3-D games. (via goodreads)
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